Echo Loop
A ten-second time-loop puzzle. Each loop, your past selves replay exactly what you did: plan routes they can follow and open the way together. 12 rooms and a daily remix, the same for everyone.
PATANG
Kite fighting across 12 festival skies.
ARC SPLICE
Steer a spark that trails a live cable across a circuit board. Splice the gold relays, loop your cable round a cutter to short it and double your charge, and never let a blade touch the spark. Ten boards a day, the same for everyone.
Shadow Courier
Study the lit route, then trace it from memory in the dark. Five deliveries a night, the same for everyone, and each one lights a building in your city.
Tessera
One board a day, the same for everyone. Drag glowing blocks onto the grid, clear rows and columns, and beat today's par. Keep your streak and share your board.
PULSAR
A one-thumb rhythm game around a spinning core. Parry each shard on the beat, slip through the gaps in the rings, and break the spawner bosses. One track a day, the same for everyone.
PRISMA
Asteroids, reborn as neon crystal. Hold anywhere to fly; you fire on your own. Shatter crystals, grab the light and draft a prism build every wave. One sector a day, the same for everyone: how deep can you go?
REDLINE
Hold to draw power, let go before the hidden redline. Ten pulls on today's secret reactor, the same for everyone: bank or blow, then beat par. One button, hold anywhere.
Carom
Nine bank-shot holes on a billiard table, a new course every day. Drag to aim, release to shoot, bank it off the cushions and sink it under par. Same course for everyone.
Neon Desert Outlaws
A neon getaway in the open desert. Drag to steer, throttle is automatic: bait the sheriffs into rocks and each other, grab the cash, and outlast the WANTED stars. One heist a day, the same for everyone.
Neon Serpent
A neon snake loose on a night wall. Swipe to steer, eat orbs to grow, and race the ghost of your best run. One arena a day, the same for everyone.
Neon Rally
Pong against six court bosses. Get the ball past each one, draft an upgrade after every win, and earn the multiball storm. A new boss order every day, the same for everyone.
Echo Cartographers
Draw a bridge across the chasm and reach the beacon with ink to spare. Take ink back and an echo wakes to hunt you. One chasm a day, the same for everyone.
Brainrot Bloom
Catch 24 unhinged little creatures on the beat of a notch, watch them evolve, and gift your rarest pull into a friend's garden. A new Brainrot of the Day, the same for everyone.
Chess
One chess problem a day, the same for everyone: find the mate in five tries or fewer, keep your streak and post your grid. Plus a three-minute Puzzle Rush and bots to beat.

